![]() ![]() Metro Exodus EE is only-RTX'd, so they tossed all the old techniques out that were piled on top of each other in the old-version and are only using RT here. Think Battlefield 5, Watch Dogs: Legion, Shadow of the TR, etc etc. I tried DX12 to D11, disabling hair, physics everything. When i somehow run the game players hand and other things like cobwebs and textures appear broken and pixel puke. You also have to keep in mind - most games right now are using both the old techniques of lighting & shadowing AND also RT techniques together. On the main menu entire screen is cluttered with messed up textures cant see options screen at all. old version - where new version's out-performing the old. When I turn off the DLSS its getting quite better, but problem is not gone. Namely, check around 31m in, where they compare performance on new version EE v. I have problem with fire effects in Metro Exodus. A day one patch was issued which improved DLSS sharpness, although we still found the image quality a little shaky in our testing. Got Metro Exodus (original version for Steam) from Humble in the $12 Humble Choice the other day (finally, after all these years) and then also received the EE version (from Steam) as a free upgrade with its brand-new release the other day.ĭLSS 2.0 and VRS are major performance boosting techniques - so, I'm betting these features are what are causing the major performance improvements over the old version.Īlso, DF has a big video on performance on Metro Exodus (original) vs. MysterD: Played it (Metro Exodus: Old version) back when it first arrived in Xbox for PC Game Pass, when that was $1 for first month.īought it once, BTW. ![]()
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